NVIDIA GeForce GTX 660 Ti
General information | |
Vendor | NVIDIA |
Released | 2012 |
Segment | Desktop |
Type | DIntegratedscrete |
Interface | PCIe 3.0 |
Resolution | 4096 x 2160 |
Graphics processor | |
Architecture | Kepler |
Core | GK104 |
Number of GPUs | 1 |
Lithography | 28 nm |
Number of transistors | 3540 million |
Die Size | 294 mm² |
Core frequency | 915 - 980 MHz |
Shading Units | 1344 |
ROPs | 24 |
TMUs | 112 |
Pixel Rate | 25.62 GPixel/s |
Texture Rate | 102.5 GTexel/s |
Memory | |
Type | GDDR5 |
Capacity | 2048 Mb |
Frequency | 6008 MHz |
Bus | 192 bit |
Bandwidth | 144.2 GB/s |
Power supply | |
TDP | 150 W |
Maximum temperature | 97° C |
Power supply requirements | 450 W |
Power connectors | 6-pin + 6-pin |
Supported technologies | |
DirectX | 11.1 |
OpenGL | 4.5 |
OpenCL | 1.2 |
Shader Model | 5.0 |
SLI / CrossFireX | SLI |
Other | • NVIDIA Adaptive V-Sync • NVIDIA GPU Boost • HDCP • NVIDIA CUDA • NVIDIA PureVideo • NVIDIA PhysX • NVIDIA Surround • NVIDIA 3D Vision • FXAA • TXAA |