NVIDIA GeForce MX330
General information | |
Vendor | NVIDIA |
Released | 2020 |
Segment | Laptop |
Type | DIntegratedscrete |
Graphics processor | |
Architecture | Pascal |
Core | GP108 |
Lithography | 14 nm |
Number of transistors | 1800 million |
Die Size | 74 mm² |
Core frequency | 1531 - 1594 MHz |
Shading Units | 384 |
ROPs | 16 |
TMUs | 24 |
Pixel Rate | 25.5 GPixel/s |
Texture Rate | 38.3 GTexel/s |
Memory | |
Type | GDDR5 |
Capacity | 2048 Mb |
Frequency | 6008 MHz |
Bus | 64 bit |
Bandwidth | 48.1 GB/s |
Power supply | |
TDP | 10 W |
Supported technologies | |
DirectX | 12.1 |
OpenGL | 4.6 |
OpenCL | 1.2 |
Shader Model | 6.4 |
Other | • NVIDIA GPU Boost • Vulkan API • NVIDIA CUDA • NVIDIA Optimus • NVIDIA GameWorks • GeForce Experience |